Custom Map: Segmented Snake

Started by AutoPost, June 30, 2010, 06:53:44 PM

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Ebon Heart

Quote from: BermanPost on July 06, 2010, 05:53:26 PM
Quote from: F0R on July 06, 2010, 05:35:02 PM
berman its nearly impossible to die. and you can only retreat a max of 4 spots before advancing again

"Impossible to Die" does not equal "easy to win".  Indeed it would not be difficult to make a level where it was both impossible to win and impossible to die.  The difficulty from this map does not stem from risk of loosing, it is in connecting the totem.
That's the difference between an expert only map and a slog. Poor map makers rely on strong emitters, mos people prefer maps where it's hard to get started, possibly with multiple obstacles, but relatively easy to actually win.
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!