Custom Map #10991: 124-Level up. By: Rennervate / AlexX

Started by AutoPost, December 21, 2023, 05:43:13 PM

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This topic is for discussion of map #10991: 124-Level up


Author: Rennervate / AlexX
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Loren Pechtel


rennervate

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aka: AlexX

Loren Pechtel

Quote from: rennervate on December 23, 2023, 07:28:58 AM
Quote from: Loren Pechtel on December 22, 2023, 02:15:21 PMTricky start, haven't figured it out yet.
Spoiler
first pick the  antiair
[close]

Yeah, but with only air power I haven't been able to keep the creep out.

EEderle


rennervate

SPOILER:
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aka: AlexX

EEderle

I see that you made it, I always get overwhelmd by creeper. Maybe it's a delicte order of building and positioning things exactly at the right place?
Highly frustrating

Loren Pechtel

I can't imagine how to do what's pictured in those maps.

nottootricky

Loved this map, many thanks to AlexX/Rennervate along with all the others.

Don't normally replay maps or chase times but this one made me have a few goes to get a good time.

Worth persevering with, so for anyone still struggling with the start:

Spoiler
As per screenshots above. Go for beams firsts.

Start base building with the guppies whilst your CM is off galavanting about.

Reactors are cheaper than usual. So get your power up early and never stop building reactors.

Strafers are more effective in deep creeper, so use them down the channels of the moat around your base to start with.

[close]

rennervate

Thanks for playing my map and your helpful tips
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aka: AlexX