Custom Map #5048: Sleeper Volcano. By: Creepermind/Nicant

Started by AutoPost, November 25, 2017, 06:54:57 PM

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AutoPost

This topic is for discussion of map #5048: Sleeper Volcano


Author: Creepermind/Nicant
Size: 175x125

Desc:
Another Sleeper Map! I'm rewriting all of my sleeper units that i have made so they can be more efficent, stronger, and less laggier! #Sleeper #CRPL

toolforger

Good map!
Somewhat difficult start, smooth sailing afterwards.

I noticed that if I got my defenses up quickly enough, the sleeper would stay in its starting position, making the level much easier. Just so you know, I don't know if this is intentional or not.

In fact:
Spoiler
Since you need to get your defenses up anyway,
[close]
it's a bit of a self-defeating mechanics. Sort of, anyway.

One thing I don't know whether it's intentional or not:
Spoiler
Initially, the sleeper units are a massive threat because the mortars and bombers/strafers will kill your units quickly. The threat is reduced immensely as soon as you get one range upgrade, and entirely vanishes with the second range upgrade because you can easily kill attacking units before they get in range to kill your stuff.
[close]


Maybe giving the sleeper range upgrades would help, either in lock-step with the player's progress, or let the sleeper have its own forge.
Balancing this seems a bit of a challenge to me, as it's difficult to make the sleeper maps barely survivable for newbies but still interesting to experienced players.

Anyway.
I don't know if you still make maps since it's pretty old and I just accidentally stumbled on it, but I really appreciate the continued work that you put into these maps!