Custom Map #8408: Play as Sleeper V2. By: piggood

Started by AutoPost, May 15, 2020, 10:50:35 AM

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Nati

Nice concept but boring to play in the current state:
Just spam collectors and terps. Forge can be used to increase creeper production.
Fighting units are basically useless because of infinitesimal range.

But it could actually be the map, wich is to blame.
A more strategic map with way less space for the player might play completely different.

Maybe also make the terp work just like a regular terp (terraform uncovered and creep-covered terrain) and give player direct control over spore/strafer/bomber targets and digitalis (spread manually on creep only).

Finished in 33:10.2 and rated 9 to encourage further development.

WithersChat

Quote from: Nati on September 30, 2020, 05:48:52 PM
Nice concept but boring to play in the current state:
Just spam collectors and terps. Forge can be used to increase creeper production.
Fighting units are basically useless because of infinitesimal range.
Well, this we know. Sad

QuoteMaybe also make the terp work just like a regular terp (terraform uncovered and creep-covered terrain)
In Sleeper maps, terps work like that. But maybe it would be possible to have Digi control in Terp range.
Quoteand give player direct control over spore/strafer/bomber targets
This and Terp, you definitely want us to burn out making the next version, which we almost did making this one... It's actually very hard for strafer (and bomber, but it's not in template yet), but it might be easier (a little) for spores.
Quoteand digitalis (spread manually on creep only).
That's how it works on Play As Creeper maps, which are kinda different... It would be broken in PAS
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