Custom Map #9415: CSM-227. By: YAMUHAMOTO

Started by AutoPost, March 30, 2021, 06:18:32 AM

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AutoPost

This topic is for discussion of map #9415: CSM-227


Author: YAMUHAMOTO
Size: 99x99

Desc:
Success doesn’t come to you…you should go to it...

Twi

Currently watching: ARIA, Dog Days, and other unlikely things.
And some likely things, too!

Riskbreaker

saw this 20min before going to work...guess what? i arrived late hahaha

Helper


yum-forum

#4
Maybe your friendly Dude who created this map as CARAVUS GOD?  :-\   :D
1560 maps in CW2, CW3 and PFE till now
last

Helper


hbarudi

Finally a CSM keep them coming, how hard is it to transfer the code to cw4? There is this new terrain feature in cw4, maybe we can use it since it can provide space for units such as terps and so on to be placed on it since csm maps sometimes I struggle to find space for the relay. can the amount of anticreeper being made by the terrain change in the new game to allow for this kind of csm progression...

Twi

Quote from: hbarudi on March 31, 2021, 10:30:41 PM
Finally a CSM keep them coming, how hard is it to transfer the code to cw4? There is this new terrain feature in cw4, maybe we can use it since it can provide space for units such as terps and so on to be placed on it since csm maps sometimes I struggle to find space for the relay. can the amount of anticreeper being made by the terrain change in the new game to allow for this kind of csm progression...

I've tried the CSM-esque CW4 maps and I honestly didn't like it very much? The main problem for me was that CW4 just looks bad to me from the top down view, and from the tilted view the sharp walls of terrain used for CSM maps don't look very good either.
Currently watching: ARIA, Dog Days, and other unlikely things.
And some likely things, too!

yum-forum

Fresh video of my game from Master DarkRubberNeck:

1560 maps in CW2, CW3 and PFE till now
last

yum-forum

1560 maps in CW2, CW3 and PFE till now
last