Custom Map #9518: No Free Will 2. By: Martin Gronsdal

Started by AutoPost, June 04, 2021, 07:45:16 AM

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marvinitfox

Quote from: Johnny Haywire on August 07, 2021, 11:12:09 PM
  *If you LAND (i.e., from orbit) your CN's in the corners, the runners won't stun them* 

You're......  You have GOT to be kidding, right?
Surely that is not a core game mechanic??????

???
<sobs, thinking of how many maps that would have been useful on>

D0m0nik

Quote from: marvinitfox on August 08, 2021, 07:35:02 AM
Quote from: Johnny Haywire on August 07, 2021, 11:12:09 PM
  *If you LAND (i.e., from orbit) your CN's in the corners, the runners won't stun them* 

You're......  You have GOT to be kidding, right?
Surely that is not a core game mechanic??????

???
<sobs, thinking of how many maps that would have been useful on>

Yeah. Another quirk is if you start or land CNs near runners they will not be stunned. Save and reload the game and the same CNs will now be stunned. I would say this is most relevant on any of pastorhealers maps!

marvinitfox

Quote from: D0m0nik on August 08, 2021, 08:16:42 AM
... Save and reload the game and the same CNs will now be stunned.

And that would be why I never detected it.
my SOP on a map is: land, pause, layout initial layout, and then Save, so I have a starting template.

On loading this, of course the stun immunity gets reset, and I suffer in silence while the rest of you playing on not-potatoes can dance merrily.

D0m0nik


Johnny Haywire

Glad I could be helpful! I may have known this game mechanic before this map but if so I'd forgotten it.

I rarely load maps, so I didn't notice the thing Dom mentioned but that's definitely helpful to know! Thanks, Dom  ;)

QuoteWhat is the CRPL code for now allowing JH to walk away from the computer?

;D LOL!  ;D
You disagree with this sentence, don't you?