Custom Map #8412: Dualism. By: Heisenberg

Started by AutoPost, May 15, 2020, 03:55:27 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #8412: Dualism


Author: Heisenberg
Size: 256x256

Desc:
Starting in a tight spot with real choices to make, to finally crawl out of a hole and see half of the airspace is blocked - so you'll need to build up a massive force. I unlocked five achievements completing this map. Let me know which route you took to victory! I cleared each and every other defence, which in itself is a good sign as I felt forced to do so

fractalman

After a solid start, I focused initially on the lower left section of the map, as that got me totems for an energy efficiency upgrade, a range upgrade, and a couple other utility upgrades.


Then I built up a ton of energy production, about 20-30 berthas, a TON of blasters, some guppies, and some aircraft to launch an assault; there's plenty of space to the left and right of the inhibitor where it's easy to land, and it MIGHT be possible to go even more directly for the inhibitor with an even larger assault of blasters and berthas.

That's both the benefit and downside to maps like this, if there's an inhibitor, it can often be attacked to bypass a lot of the map, saving on tedium but at the same time skipping a lot of the map entirely.