Custom Map #9450: A River Runs Through It. By: Jason Stevens

Started by AutoPost, April 17, 2021, 02:13:41 AM

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AutoPost

This topic is for discussion of map #9450: A River Runs Through It


Author: Jason Stevens
Size: 256x256

Desc:
Further enhancements and modifications to the nuclear plant and other factory types. This is NOT a sleeper map. #Nuclear-Plant #Aether-Factory #Sleeper-Strafer #Toggle-Pump #Expensive-Reactors #Expensive-Collectors #Highly-Fluid-Creep #Runner #Spore #AC-Turret Good luck!!

Loren Pechtel

What's the point in those nuclear plants?  They make more mess than the energy is worth.

marvinitfox

This map is too buggy and unpredictable for me.
Look at this for example:

vs


The exact same reactor-energy-factory, claiming to make 15 AND 50. At random.

The factory above it claims to make 20, and actually dumps much less goop in the valley. So... The 50 seems accurate?
But *who knows*? Certainly not the player, reading those tooltips.



Also the Aether seems excessive.. 3-4 spores, twice per second? wow.

jasons2645

Quote from: marvinitfox on April 18, 2021, 02:35:53 AM
This map is too buggy and unpredictable for me.
Look at this for example:

vs


The exact same reactor-energy-factory, claiming to make 15 AND 50. At random.

The factory above it claims to make 20, and actually dumps much less goop in the valley. So... The 50 seems accurate?
But *who knows*? Certainly not the player, reading those tooltips.



Also the Aether seems excessive.. 3-4 spores, twice per second? wow.



Yeah, it turns out there is a bug where the tooltip is not accurate until you start the game timer.  So it starts off saying 50, but as soon as you start the game, it says 15, which is the real amount.  The 15 never changes once the game timer starts.

The excessive spores on the Aether factory are intentional - you'll want beams in PZs before you consider turning on those spore-based aether factories :)