Custom Map #1352: Expanded Armory. By: Davidklk

Started by AutoPost, April 16, 2021, 09:56:58 AM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #1352: Expanded Armory


Author: Davidklk
Size: 192x120

TrickyPlayer

Threw 10 megamortar short at that emitter in the regular landscape at once. Was kinda surprised to see there was still land there. Maybe I should try firing 100 next time.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

dklk

Quote from: TrickyPlayer on April 16, 2021, 10:44:43 AM
Threw 10 megamortar short at that emitter in the regular landscape at once. Was kinda surprised to see there was still land there. Maybe I should try firing 100 next time.

Haha they won't take land below height 1 or damage land under creeper structures - would be a bit OP if you could just artillery terrain breaks or the enemy

Binnes

I like all of 3 of these new weapons a lot, I like the obelisk in particular.

Shatterstep

Quote from: TrickyPlayer on April 16, 2021, 10:44:43 AM
Threw 10 megamortar short at that emitter in the regular landscape at once. Was kinda surprised to see there was still land there. Maybe I should try firing 100 next time.

Turn on editor, set cost for a single megamorter to 0 or 1. Repeatedly hit 'Fire'. Can be entertaining.

Not sure the unit is all that useful, but amusing when using the editor.

dklk

Quote from: Binnes on April 16, 2021, 11:52:55 AM
I like all of 3 of these new weapons a lot, I like the obelisk in particular.
Glad you like them!   :D

Quote from: Shatterstep on April 16, 2021, 06:17:45 PM
Quote from: TrickyPlayer on April 16, 2021, 10:44:43 AM
Threw 10 megamortar short at that emitter in the regular landscape at once. Was kinda surprised to see there was still land there. Maybe I should try firing 100 next time.

Turn on editor, set cost for a single megamorter to 0 or 1. Repeatedly hit 'Fire'. Can be entertaining.

Not sure the unit is all that useful, but amusing when using the editor.
When testing this units I had a lot of fun filling a big area with wall-to-wall turrets, doing this and letting rip.