Custom Map #9767: Oberbrombach2. By: AlexX

Started by AutoPost, December 07, 2021, 09:15:11 AM

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This topic is for discussion of map #9767: Oberbrombach2


Author: AlexX
Size: 256x256

Desc:
Big Map. First things first...

rennervate

...Hint: First use all the
Spoiler
guppies to destroy the possible sporetowers.
[close]
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aka: AlexX

Helper

I was hoping that you might consider some of the suggestions that were offered in the forum for your first game.
I did a quick "4x" for a couple of minutes to see what would develop.
50+ Sp;ores at about the 2:17 mark and no access to a Totem (and only two Totems in a 256x256 map) made up my mind for me real quickly.

Every map maker has to make the maps they chose, but most people aren't going to play a 1-2+ hour map if they have to slog through it.

I wish you well in future maps.
H

D0m0nik

Did you read the mapmakers hint above H?

Those spores should never fire!

rennervate

#4
Quote from: Helper on December 08, 2021, 03:44:38 AM
I was hoping that you might consider some of the suggestions that were offered in the forum for your first game.
I did a quick "4x" for a couple of minutes to see what would develop.
50+ Sp;ores at about the 2:17 mark and no access to a Totem (and only two Totems in a 256x256 map) made up my mind for me real quickly.

Every map maker has to make the maps they chose, but most people aren't going to play a 1-2+ hour map if they have to slog through it.

I wish you well in future maps.
H

Hi. Thanks for your comments.
You got early acces to 750 Aether.
Spoiler
Most of the Spores could be cleanout very quick using the guppies.
[close]


@D0m0nik: wow you did it in 23 minutes :-)
-------------------------------------------------------
aka: AlexX

Helper

Hey D -
I did see the hint about Guppies - and - I started the game way before your time was posted -  :o
I fully support map makers choosing everything they do about a map - and I like difficult maps - but artificially increasing the difficulty through limited game pieces is not something I enjoy.
That's why I don't play PAC, GSM, and Puzzle maps. I never figured out how to play them, so I don't.
Those are all some of the highest rated maps in CW3, just not my cup of tea.

Right now I'm over playing (e)'s DMD map #100 and I better get back to it if I want to "temporarily' have the best time.
;)
H

Johnny Haywire

I wish I'd seen this map back in the day.

Any map with this much energy, land, and aether available at the beginning can easily be turtled.

In under 3 minutes, you can have more than 100 beams ready to go and survive all the waves of spores.

Use guppies if you'd like - but as Han Solo said, "I prefer a straight fight to all this sneaking around"

Great map! Thanks for making it!! =)
You disagree with this sentence, don't you?