Custom Map #492: Containment Failure. By: Bigbadblond

Started by AutoPost, January 10, 2021, 04:21:57 PM

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AutoPost

This topic is for discussion of map #492: Containment Failure


Author: Bigbadblond
Size: 320x200

wobblycogs

What an enjoyable map, just the right level of challenge. I usually play top down but on this map the 3D view is really useful so you can see the waves coming in an bomb them with orbitals.

Some hints...
Spoiler
I used air power extensively. With a mixture of bombers and AC bombers it's possible to dramatically reduce the effect of the large accumulator at on the left hand side which takes the pressure off the bridge in the middle. I then saved up orbitals and jumped across the gap at the bottom of the map and nullified that emitter. I think it would be possible to push up the middle as well.
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MrWizard

I found it enjoyable as well.

Spoiler
After the first wave, I realized you could watch the cache and just as it hits full, a quick singularity followed by conversion actually gives you the entire stash as anti-creeper.
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