Custom Map #7484: FLYING TO BIRCHES. By: yum234

Started by AutoPost, June 20, 2019, 12:44:29 AM

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This topic is for discussion of map #7484: FLYING TO BIRCHES


Author: yum234
Size: 162x121

Desc:
GRM-02. Grabz Radioactive Mode game. One more attempt to create for you something new and interesting in CW3 gameplay. :) Radioactivity not influence on non-movable units including nullifier. Some radioactive zones will decrease with times, but some of them - not. Please enjouy not hard but a little tricky game! :) #BravoGrabz #BravoVirgil #GoodLu

Altren

Birch trees are not that radioactive :)
Nice concept. Not sure if any of these zones decreased activity over time, but it was good anyway.

toolforger

Now that's a new idea that I loved!

Two details:
1. I think it would be better if the damage were dealt in smaller chunks. Ideally continuously. Those big chunks are hard to predict in whether you'll get through or not, with a more continuous health loss you can decide to turn back and try something different.

2. Reduce radioactivity by reducing strength, not range. Range reduction offers the temptation to wait, and people will be frustrated if they find it takes longer than expected. Those many, many 9s are really hard to get an intuition for - I didn't fall for this particular trap, but I guess others might.

yum-forum

Quote from: toolforger on June 20, 2019, 01:22:19 PM
Now that's a new idea that I loved!

Two details:
1. I think it would be better if the damage were dealt in smaller chunks. Ideally continuously. Those big chunks are hard to predict in whether you'll get through or not, with a more continuous health loss you can decide to turn back and try something different.

2. Reduce radioactivity by reducing strength, not range. Range reduction offers the temptation to wait, and people will be frustrated if they find it takes longer than expected. Those many, many 9s are really hard to get an intuition for - I didn't fall for this particular trap, but I guess others might.

Big thanks and you are welcome!  :)

1. You are right. This is possible. I also study how better to create map with new mechanics.
2. Initially my idea was so that radioactivity reducing strength exponentially from the senter of ERS. Now Grabz created feature - range reduction. If will be possible (depends on Grabz) to create reducing strength by range and by time will be maps with new mechanics.

Good Lu!  :D 
1560 maps in CW2, CW3 and PFE till now
last

pastor.healer

Thoroughly enjoyed this Yum :)


Well done


A nice addition to CW3