[CW3] CRPL CreateSpore causes the game rendering to glitch

Started by Grabz, June 05, 2018, 06:02:26 PM

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Grabz



What's happening here is: I have created a random map and placed a few CRPL cores, then added this script to them:


:destroyed
CurrentCoords CurrentCoords 0 64 CreateSpore


Deleting these cores in the editor will then cause the game renderer to glitch up until the game advances to the next frame. Saving and loading does not fix the behaviour - it will continue to occur within the map. No crashes in the crash log.

Map attached for convenience.