Custom Map #2866: The Captive Ship

Started by AutoPost, January 29, 2018, 03:25:21 PM

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AutoPost

This topic is for discussion of map #2866: The Captive Ship


Author: Xindaris

Desc:
Beware! A difficult mission which you will probably either complete in 5-ish minutes or fail.

Xindaris

Someone only let that emitter act for 19 seconds. Impressive stuff.

Karsten75

I'll just take the time I can get. There's a formula to figure out of energy should be spent first on infrastructure or directly on weapons...

RichieRich

Hi Xindaris,

Thanks very much for making the CW2 maps - I immensely enjoy them.

Just in relation to this map it is easier than you anticipated. All you have to do is build about 7 power and move the rocket up. Build 3 shields and the nullifiers.

The trick is that the 100 density creeper at the start fades away and you don't have to do anything to it.

Anyway, thanks again for the map.

Karsten75

Quote from: RichieRich on February 01, 2018, 06:49:32 AM
Hi Xindaris,

Thanks very much for making the CW2 maps - I immensely enjoy them.

Just in relation to this map it is easier than you anticipated. All you have to do is build about 7 power and move the rocket up. Build 3 shields and the nullifiers.

The trick is that the 100 density creeper at the start fades away and you don't have to do anything to it.

Anyway, thanks again for the map.

No need to build additional shields. Save the energy. :)