Custom Map #2461: Got the bluez. By: TB

Started by AutoPost, September 05, 2015, 04:17:12 AM

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AutoPost

This topic is for discussion of map #2461: Got the bluez


Author: TB
Size: 128x84

Desc:
My first upload. Please enjoy.

planetfall

Tip: even if the terrain is completely flat, at least change the texture. The default one is really unappealing.

The start of the map is really hard and fun. Once you get rid of the first couple emitters it becomes a slog, though. In general, 2000 strength emitters aren't fun.
Pretty sure I'm supposed to be banned, someone might want to get on that.

Quote from: GoodMorning on December 01, 2016, 05:58:30 PM"Build a ladder to the moon" is simple as a sentence, but actually doing it is not.

Helper

Agree on the start and the 2K Emitters - but at least we could build a goodly amount of Big Bertha's to blast our way through.
A very impressive first map.
Looking forward to some more great fights from you.
Thanks,
H

Tero

My rodent on an exercise wheel powered computer struggled with this one.  Build sequence was very tough.  Saving often, helped.  I agree 2K emitters should be used sparingly.  The AC emitter and Aether deposit was a good counter balance.  At least there wasn't any spores, digitails or runners.
I respect those who quote me the least.


yum-forum

Just played this map. Very nice for first map.
Good balance, but very hard. And it seems that last 2K emitters doubled or tripled.
Thanks!  :)
1560 maps in CW2, CW3 and PFE till now
last