Custom Map #4974: Triangles. By: BilboGCL

Started by AutoPost, November 04, 2017, 01:48:49 PM

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AutoPost

This topic is for discussion of map #4974: Triangles


Author: BilboGCL
Size: 132x197

Desc:
Y'all know what happens when you shoot digitalis. If not, you'll know shortly therafter you've tried. /*SAVE OFTEN*/

yum-forum

1560 maps in CW2, CW3 and PFE till now
last

BilboGCL

As long as you don't touch them, they're pretty harmless ;D
Hey, come to the dark side Discord, we have cookies!

yum-forum

Yes, but in map no INHIBITOR and You have to contact with its...
1560 maps in CW2, CW3 and PFE till now
last

D0m0nik


GoodMorning

Sigh. I missed a Pulse Cannon guarding my Forge, and then upgraded range. The phrase "shoot oneself in the foot" comes to mind.

Here's a little advice for others:
Power. More power. Backup Reactor fields.

Also, terp a wall between yourself and those triangles until you have a few PZ Berthas.
A narrative is a lightly-marked path to another reality.

BilboGCL

Glad you've enjoyed it (more or less)!
And, oh, yes - increasing range is maybe not the best idea... ::)
Spoiler
However, I prefer to nullify each line of 'triangles of death' with pre-built, unarmed nullifiers and a big army of mortars and cannons right behind, fire rate 5 is great ;)
[close]


Greetings from The Shire!
Hey, come to the dark side Discord, we have cookies!

GoodMorning

Bah! Leave it 'til the end, then Nullify every triangle at once and be gone before the wave hits.

I didn't - too much like hard work.
A narrative is a lightly-marked path to another reality.