Custom Map #4365: Canals. By: bazinga

Started by AutoPost, April 13, 2017, 12:55:43 AM

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AutoPost

This topic is for discussion of map #4365: Canals


Author: bazinga
Size: 256x256

Desc:
A canal based map with high areas to defend

Johnny Haywire

You disagree with this sentence, don't you?

GoodMorning

Hmm... High flow rate + low evaporation + (not too much Ore) + limited terrain control = interesting oceanic/river map.
A narrative is a lightly-marked path to another reality.

Johnny Haywire

Yeah, I'd love to see a version of this map without an inhibitor. Or at least with a very well protected one.

The map looks pretty cool and I like the idea!  ;D
You disagree with this sentence, don't you?

willbir

You need to fly a CN directly over the nullifier to shave those last 10ths off.

Johnny Haywire

QuoteYou need to fly a CN directly over the nullifier to shave those last 10ths off.
Of course, there's a point at which a better score vs. the time it takes to hover back & forth meticulously just might not be worth it. But that's kinda subjective. Probably one of the lesser-known "pro-tips" though  ;D
You disagree with this sentence, don't you?