[Suggestion (Bug?)] Energy pods - size and destruction

Started by GoodMorning, December 13, 2016, 02:23:06 AM

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GoodMorning

Energy pods with size=5000 instead of 250. (Can be PRPLed, but...)

L-Shift + X does not destroy them, annoying if in need of bulk clearance.
A narrative is a lightly-marked path to another reality.

Relli

Editable values of Storage Pods in the editor do make a lot of sense. The CW3 equivalent for Siphons was modifiable, if I recall.
Maybe this isn't the place for this, but I also noticed a graphical glitch with storage pods. If they're destroyed and being rebuilt, there's no bar showing their rebuild progress.