Custom Map #5802: GRG-02. By: yum234

Started by AutoPost, May 09, 2018, 06:03:56 PM

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AutoPost

This topic is for discussion of map #5802: GRG-02


Author: yum234
Size: 240x144

Desc:
One more GRG (Grabz Roulette Game). Big and long game. Only if You will be lucky and obtain Inhibitor on the way and destroy it in this case game will be not so long. :) Check Your luckiness! #ThanksToGrabz #GoodLuck

GoodMorning

You missed a marking: Lag trap.

The density of the network that tends to come out of this script makes packet routing a source of lag. I was considering leaving it unfinished when I got an Inhibitor.
A narrative is a lightly-marked path to another reality.

yum-forum

I see. I like new concept very much and wanted to make big map with many many chances to test luckiness...  :)
This map will be last huge GRG map.
1560 maps in CW2, CW3 and PFE till now
last

Grabz

#3
Quote from: GoodMorning on May 10, 2018, 07:33:25 AM
You missed a marking: Lag trap.

The density of the network that tends to come out of this script makes packet routing a source of lag. I was considering leaving it unfinished when I got an Inhibitor.
Have you tried destroying excess stuff?

I'm just wondering if it's definitely packet routing and not the GAUIR running every second. Maybe both...

GoodMorning

It is mainly packet routing. And yes, I had destroyed most of the units I wasn't actively using.
A narrative is a lightly-marked path to another reality.

Thimotty

Couldn't force myself to finish it.
Didn't have any lag but definitely not my type!