Custom Map #3319: Tri-World Multitasking. By: builder17

Started by AutoPost, March 25, 2016, 10:54:21 AM

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This topic is for discussion of map #3319: Tri-World Multitasking


Author: builder17
Size: 256x256

Desc:
#Hard #Secret island #100x strenght totem

Builder17

#1
Does this lags too much?  :(
And was no playing when paused too bad for many?  :-\

Start by taking fast spore towers down and then moving CN:s close to AC emitters.
Open secret island in middle right by sending snipers there.

Max size mostly causes lag , I think...  :-[
Was it too bad I used this map to made hard no pause map?  :'(

D0m0nik

No lag for me, really good map but not a fan of the no pause thing. I play for the best possible time and like to use the pause button (a lot). I am ten mins through and my lack of productivity is killing me! It is good to play a map without pausing though, feels like going back to when I first played, I do however keep subconsciously pressing the pause button every 10 seconds!

I am looking forward to seeing the score board though, I don't play this way so don't expect to fair well!

Builder17

This at least lets you pause instead unpausing instantly , when you pause...  ;)
At beginning this is really hard , no faster than 1x speed recommended.  :P
This was meant to be RTS map , but maybe I did it too hard... 
Do you D0M think somebody can like this? ???


D0m0nik

Builder, I loved it, just completed in 25 mins. It was intense as I still wanted to be fast.

I think it will score low as it is a challenging and any map that is challenging generally scores low. The centre was particularly difficult to take as I kept getiting distracted by other parts of the map.

I would say that if you are going to make a map where you have to play three areas at once without pause then it helps to be able to see them all on screen at once!!!

Really good map though, thanks for making it.

Spoiler
The top base is of no use other than to take out the starting spores. Then build a sniper and send it over to the secret island on the right, follow it with your CN. The totem there is very powerful and makes this map A LOT more enjoyable.

You can then connect the secret island by relay to the main one and hover CN number 3 over the centre to take out the units there.
[close]

Jerdog

I hit pause. 
>:(
Then I hit quit.

I wouldn't mind playing the unmodified version, with no hidden stuff.   

metalsiagon

I liked the fact that you have to spread out initially to beat this one, it was a good map.

Not a big fan of the blacked out screen for pausing; this isn't a fog of war map so its kind of unnecessary.

chwooly

I just found this map and i found it enjoyable, I did take 2h45m to complete it and could do better if I wanted to play again which I might in the future. However I didn't like the blacked out area. It was nice that I didn't have to try to clear it blind to win but I didn't see the point in it. I actually liked that the scores are based on unpaused real time. I can see why people might not like that but that is the way I play the game most of the time.

Thanks for the map and hopefully you will make more like it.

Yes, I gave it a 10
I am free, no matter what rules surround me. If I find them tolerable, I tolerate them; if I find them too obnoxious, I break them. I am free because I know that I alone am morally responsible for everything I do."
― Robert A. Heinlein

Builder17

#8
https://knucklecracker.com/forums/index.php?topic=20019.msg139870#msg139870

I maybe make smaller RTS mode map sometimes in future , let's see.  :-\

BTW , there is 3 digitalis supporting not required for victory cores in this map , can anybody find these?  :D