Custom Map #3217: New enemy. By: builder17

Started by AutoPost, February 27, 2016, 03:17:46 AM

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AutoPost

This topic is for discussion of map #3217: New enemy


Author: builder17
Size: 128x84

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#CRPL #NotPlayableInSlowerComputers? #ACRunnerFarm

Builder17

You know , scripts .  8)

PMouser

Hi, I am a Bible believing christian.
I am a Youngevity distributor.

Builder17

#3
Land CN:s to lower left area and fight. Nullify all nullifyable. More help?  :)

Edit: Lol , left not right.  :o

Vanguard

Quote from: Builder17 on February 27, 2016, 04:48:33 AM
Land CN:s to lower right area and fight. Nullify all nullifyable. More help?  :)

Having a look at the map just from the forum tells me, that landing the CN in the lower right area would be quite a feat.

Vanguard

#5
I really liked the corrupted beam, making a land approach necessary. Well done.
Spoiler
Going through the center pretty quickly, makes securing the center ridge with a few blaster possible. Connect the enemy powergrid via relays and you should be able to complete fairly quickly. mortars make spending tech on range upgrade unneccessary, so you can focus on buildspeed and energy.
[close]

PMouser

i did connect to currupted CN and map wont complete, i nulified the nulifiable buildings too
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

Builder17


Vanguard

Quote from: PMouser on February 27, 2016, 03:47:22 PM
i did connect to currupted CN and map wont complete, i nulified the nulifiable buildings too

There is an emitter right below the corrupted node. Did you get that? YOu canĀ“t really see it.