Custom Map: Snowflake

Started by AutoPost, December 08, 2010, 09:51:59 AM

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AutoPost

This topic is for discussion of map: Snowflake


Author: Elwood

Desc:
On the Edge of success and failure, like a snowflake in the hand.

megadad3000


Elwood

Here are some tactics I used when designing the map, scrambled so as not to be a total spoiler, and appropriately mystified like a chinese Kung Fu Instructor

Emitter needs a hat
Continuous Shock and Awe
Advance the Artillery
If Reactors were cowbells.... we'd need More
Acquire the high ground

BTW, I originally had the emitters at a high intensity, and backed them down to "just enough", you should have to constantly cycle between offense and infrastructure.

If these don't help, apologies.... I can elaborate if all are still stuck in a few days.

Karsten75

This is a really fun map - I've had more fun with it than I can remember for a long while. I needed several starts before I finally managed it. You really, really need to rush and use the supplied weapons to their maximum effect.

I'll give one hint:

The 3 emitters in the low ground near the "snowflake" can each be capped by s single blaster.