Custom Map #2142: The Fortress (A.K.A Im so sorry). By: PurplePeopleEater

Started by AutoPost, June 10, 2015, 03:10:08 AM

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AutoPost

This topic is for discussion of map #2142: The Fortress (A.K.A Im so sorry)


Author: PurplePeopleEater
Size: 256x256

Desc:
(Warning: very hard and long map, only play if you have expirience and time) (P.S. Beams are you best friend, use them soon) The planet was designed to be the last option for humanity should all else fail.. and it has. How could we have known the creeper would use our own defences against us? - This is my first map, if you have questions or suggestions feel free to send me an email :)

Karsten75

I've not yet played this map, but I just noticed something that kind of drives me to distraction.  From a game perspective, what does it achieve to put all but one totem in the extreme corners of the map? I suspect that by the time I've connected those to my network, it's pretty much late in the game and the research boost will be too late to matter. A more juducious placement of the totems might have cut down on the grind and boosted the fun factor.

Tero

You have good instincts for map making.  But your execution could be better.  I was able to play straight through with only few hiccups.  A.K.A usually means: Also Known As.  What is your reference/meaning?
I respect those who quote me the least.

Vanguard

Quote from: Karsten75 on June 10, 2015, 09:58:22 AM
I've not yet played this map, but I just noticed something that kind of drives me to distraction.  From a game perspective, what does it achieve to put all but one totem in the extreme corners of the map? I suspect that by the time I've connected those to my network, it's pretty much late in the game and the research boost will be too late to matter. A more juducious placement of the totems might have cut down on the grind and boosted the fun factor.
The way I played it involved securing one corner after the other, I am not too good at multitasking, so it worked for me. Each corner gives ore and aether, then on to the next.

Overall my biggest critique would rather be that it´s just very sluggish late game, because of the map size and the amount of creeper.