Custom Map #108: Fully Random Generated Space Islands 1. By: Pawel345

Started by AutoPost, January 17, 2014, 09:45:18 AM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #108: Fully Random Generated Space Islands 1


Author: Pawel345
Size: 150x150

Desc:
Finnaly I have added all the elements required to make a fully playable map in my Space Islands Generator :D No changes, all of this comes from a CPRL code that is the outpun of my program :D hope you like the maps, and if anyone whant's more maps like this PM me or just write in the level thread, and I will upload some more maps like this one.

Flabort

Yes...  ;D
Now, seriously, go and add slip emitters to your script (toggle-able so you don't have to use them) and/or flip emitters.

Speaking of which, that reminds me, I still have to try recompiling and getting those slip-flip emitters to work...
My maps: Top scores: Sugarplum, Cryz Dal, Cryz Torri, Cryz Bohz (Click fetch scores, page courtesy of kwinse)

pawel345

Slip emitters can be done but I'm not sure if there really is a point, I never really liked them. Changing regular Emitters to Flip emitters is simple I just need different output to the .crpl file, I will upload a map with them in a sec :D

Mexxor

I really like these maps, so if you could make some ( like a hundred differing in siz and stuff  ;D) more that would be nice  :)
"Tell people there's an invisible man in the sky who created the universe, and the vast majority will believe you. Tell them the paint is wet, and they have to touch it to be sure."
― George Carlin