Custom Map #672: Landmine. By: HiggsBoson12

Started by AutoPost, June 16, 2014, 02:18:37 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #672: Landmine


Author: HiggsBoson12
Size: 256x256

Desc:
Simple, easy map that I am using to experiment with some intruiging CRPL coding. BTW, I forgot to set a core in the northwest corner to not count for victory. Just search the northwest with a nullifier and destroy it to destroy it and prevent it from preventing you from winning.

Helper

As you continue experimenting, please consider reducing the overall size to only what you need.
256x256 maps are almost always way larger than needed to accomplish the maker's goals.
H

Karsten75

It was interesting, but in building my initial base, I detected some hidden cores and started neutralizing them for my own use. Couldn't tell if I nerfed the map or..

There is a setting of "don't require space" for custom units. Not sure if that would have helped.

As it was I got bored after a while and quit without finishing.