Custom Map #2152: Pumping Station

Started by AutoPost, April 14, 2013, 11:01:06 AM

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AutoPost

This topic is for discussion of map #2152: Pumping Station


Author: Viper00900

Desc:
Just like Flow Control with a twist. Opened the creep areas up so you can get to them. Also increased the drone strength and started you with some power and tech.....have fun :D

viper00900

Wait until you see this --- oh wait....nevermind

Khotekki

I thought that one was much more enjoyable (much quicker too  ;D ).  Increasing the strength of the drones was a good idea, especially since you could attack the emitters on this one.   Not sure what you had in mind for timing, but I was rounding the bends at about the same time that I was taking out my last emitters. I suppose you could up the difficult a tad, but honestly, I think it was a pretty solid, fun map.  I'd put it in the intermediate range of difficult (a couple mistakes at the start could cause someone to have to restart).  If that's what you were aiming for, then I think the map was a solid home run.  Definite thumbs up for this one.

Thanks for taking the time to make the map!

fm4fan

#3
great map

I like maps that start of with some reactors, tech's and crystals

1. it's a faster map (one some maps it's fun to start from scratch, but on others it just kills time)
2. you have a lot of options how to start and which techs you should upgrade (and not limitless)
3. trial and error - it's all about the start and tweaking that is (at least for me) fun
4. you can play it again because it's a short map (like I played it 3 times and got 30 seconds faster every time)

hint:
use strg-c to save your start setting > run it > load your saved game with strg-v > tweak it and remember tech upgrades can't be undone so choose wisely
and when you end up with more then 50 crystals at the end you did something wrong (at least if you want to get a best time ;-)