Custom Map #1922: The Hidden Enemy (part 0 of 7)

Started by AutoPost, January 28, 2013, 09:01:05 PM

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AutoPost

This topic is for discussion of map #1922: The Hidden Enemy (part 0 of 7)


Author: Angel

Desc:
I am back baby :) Have fun with this series of maps. If anyone will be willing to make me some custom tiles, I would appreciate it...message me on the website if you want to. Thank you :)

PMouser

Help please, i just cant get my nellifiers close enough to the emmiter to win, i cant beat all the creeper , please give me some hint, i just dont have enough energy, thanks
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

Angel

Quote from: PMouser on January 31, 2013, 11:56:48 PM
Help please, i just cant get my nellifiers close enough to the emmiter to win, i cant beat all the creeper , please give me some hint, i just dont have enough energy, thanks
for the first 2 emitters (near the "base") use a repulsor, 2-3 launchers, rest blasters, i think thats how i did it...
All of my maps take a few things:
1. Patience.
2. Saving often/trying different things every time.
3. Knowing that the simple is always wrong.
4. Love for your great Angel who spends hours and possibly days on maps that people hate. :D

PMouser

ok, thanks, after i took out the too emitters by base i took out the white one above and it help alot, i was not getting AC from it like i should, it seem to be pumping out creeper, please comment thanks
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

Angel

Your welcome man; and yes, it was made to pump out creeper instead of anti-creeper. NOTE: It still pumped out 100k per frame, as 500k every 0.16s (5 frames) is equal to 100k every 0.03 (every frame)
All of my maps take a few things:
1. Patience.
2. Saving often/trying different things every time.
3. Knowing that the simple is always wrong.
4. Love for your great Angel who spends hours and possibly days on maps that people hate. :D