Custom Map #1893: NHA Sovereign - M1

Started by AutoPost, January 16, 2013, 12:01:05 PM

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This topic is for discussion of map #1893: NHA Sovereign - M1


Author: Sam Grote

Desc:
Mission 1 The Sovereign has arrived at its first destination. Her mission, like any others, is to destroy the Creeper. All tools are available, so use them well. Destroy the Creepers, Captain, and protect the Sovereign at all costs.

BlazeBlack2000

#1
For those who may ask, I've made this, and two others about a year ago or so, and it had only been about a week since I understood and learned how to use fields. Of course, I had to play this myself and re-load the map numerous times so that I know it wasn't incredibly hard or incredibly easy.

Currently am working to also improve the second map of this so called 'series', but will have to completely redo the third one because, as I told someone, I made these a year ago or so, and had no thought of uploading it, until I started experimenting and studying fields from other maps, so these maps were made for personal play and the third map is just...blah, ridiculously easy. I don't plan to out do myself anytime soon, and the rich resources will end after the second map for sure, so in time I'll improve. Just so the comments aren't hateful :D

Anyways, hope you enjoyed the faces I added, haha.

Edit: Oh wow, didn't expect comments from the mods on the map in the custom map page of the site. Thanks guys! Also, dang...I'm 2nd to last on the score board of my own map, talk about sad. Lol
"Hey, is there a alternate universe outside this window?"; "Wait. What? Why?"; "Because I see another me staring back at me, same room and everything. It's like...staring into a Mirror Universe!!"; "What?" ... "Dude...that's not a window."; "Then is it some sort of portal to an alternate reality?"; "No." ; "Then what?"; "It's a dam mirror, you moron."; "Oh.... Oh look, I got a goatee."; *Face palms*

teknotiss

no worries!  ;)
this was a fun map, took some thought to get round those fields and i'm looking forwards to more from you, i'm sure others are too.
later dude  8)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

BlazeBlack2000

Thanks, glad you had fun!

As I was new to fields, the first map was a major experiment with them, so glad it added some strategical thinking on your part.
"Hey, is there a alternate universe outside this window?"; "Wait. What? Why?"; "Because I see another me staring back at me, same room and everything. It's like...staring into a Mirror Universe!!"; "What?" ... "Dude...that's not a window."; "Then is it some sort of portal to an alternate reality?"; "No." ; "Then what?"; "It's a dam mirror, you moron."; "Oh.... Oh look, I got a goatee."; *Face palms*

Karsten75

Kind of a "brute force"/"slam it through" map where one only has to give thought to where the optimal placement for units and shields are.  Energy is never a consideration.  If I was smarter on unit placement and co-ordinated moved, I could probably shave off another minute...

Angel

Quote from: BlazeBlack2000 on January 16, 2013, 04:33:29 PM
For those who may ask, I've made this, and two others about a year ago or so, and it had only been about a week since I understood and learned how to use fields. Of course, I had to play this myself and re-load the map numerous times so that I know it wasn't incredibly hard or incredibly easy.

All of us map makers do the same dude. Especially those who make harder maps, such as myself. We play the map numerous times, changing something each time. I'll be honest, the first time i complete a certain map (put everything where i want it, set the power, all that fun stuff, ALL 35 started out impossible (super gateway ver 2 wasn't mine) So yah, they do take a long time to make, and make possible. And if you do moving fields or just fields in general, they take some time to put together. So don't think that your the only one who takes a long time to put fields, strength, and all that stuff together. Map #1850, read one of the comments i wrote. It took a good 100, 150 tries to finally put that map together. I only killed the nexus once if that gives you a good idea of what happened.
All of my maps take a few things:
1. Patience.
2. Saving often/trying different things every time.
3. Knowing that the simple is always wrong.
4. Love for your great Angel who spends hours and possibly days on maps that people hate. :D

BlazeBlack2000

I didn't think no one else had to play their maps numerous times and such, xD. Guess it was just silly to say it when it's obvious that every map makers do it. But meh. I said it anyways. *pokes the mirror* tho, think my 2nd map that I just uploaded hours ago might be kinda easier than the first one *shrugs* Oh well.
"Hey, is there a alternate universe outside this window?"; "Wait. What? Why?"; "Because I see another me staring back at me, same room and everything. It's like...staring into a Mirror Universe!!"; "What?" ... "Dude...that's not a window."; "Then is it some sort of portal to an alternate reality?"; "No." ; "Then what?"; "It's a dam mirror, you moron."; "Oh.... Oh look, I got a goatee."; *Face palms*