phantom countdown stops at 4 secs

Started by teknotiss, January 07, 2013, 01:01:48 PM

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teknotiss

making a map with 7 gateways only one of which has phantoms, the countdown stops stops at 4 secs to go. tried copying the gateway and deleting the first one and replacing it, didn't help
anyone had this happen before?
i can live without phantoms but it was one of the threats (no coils) i had in mind.
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Grauniad

If you have lots of drones... The combined maximum drone/phantom count is 200.
A goodnight to all and to all a good night - Goodnight Moon

teknotiss

#2
ah, that'll be it, cheers dude
so, if i cap the drones at 150 will it allow for the phantoms then?
still want a largish number of drones too, if possible.

edit: yes it does, cheers again G  8)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus