Custom Map #1113: Pyramid Temple

Started by AutoPost, May 18, 2012, 01:01:08 PM

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AutoPost

This topic is for discussion of map #1113: Pyramid Temple


Author: Revanull

Desc:
An interesting ancient temple pyramid infested with immense amounts of creeper. Fortunately, the ancient civilization was fascinated by crystals.

Callean

Terrible Lag after about 2 minutes ???. First map where I have seen this...

thecreep

Lag makes this unplayable. Sorry. Would be a good map otherwise.

Con Badger

The lag is from the 'digging packets' being sent out by the gateways. I'm not sure what causes it, but it seems to be tied to having lots of spots to dig or having multiple digging gates. I've had it happen before in maps I made (but then got rid of). I think I had 2 digging gates but only one path to dig... here there are 6 digging gates but only 2 paths to dig. Maybe?

Kithros

Dig packets tend to cause a lot of lag whenever there are a lot of inaccessible dig sites (since it needs to check whether there is a path to every single dig site)

mpete

i thought it was 2+ gates wanting to dig the same spot? like a gate has to check if theres a path, check if any other gates are digging there, stuff like that, mah
sorry for any misspellings.
signed,mpete