Custom Map #526: MD9 - CubeLover

Started by AutoPost, December 03, 2011, 09:01:03 AM

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AutoPost

This topic is for discussion of map #526: MD9 - CubeLover


Author: MuadDib

Desc:
My take on the cube madness

Zaggy

I like this map.  It's not a boring slog; there's enough going on to keep it interesting.  It's not difficult to get yourself into a position where you can't win, though (for example, saving it just before a bunker dies, or losing too many launchers early on to prevent you from pushing through some of the dense creeper later).

It's challenging, but do-able.

Katra

I'm forced to admit defeat. Not enough weapons to kill all the creeper.
Power. Power! I must have more POWER!

fitz

Too hard for me as well. I can't crack that first square. (or is it a cube?)

J

Quote from: fitz on December 04, 2011, 02:21:50 PM
Too hard for me as well. I can't crack that first square. (or is it a cube?)
A few hints/tips:
1) Don't let the creeper kill ANY unit
2) When you're able nullify one emitter, do it. It will make the other 5 easyer

fraterpotens

great map.  I am finding that the worse a map's thumbs up score is, the more fun it is (with a few notable exceptions).

DethbyIT

I made it through the first cube, but can't figure out which way to go next.
I've gone down through the Drones, but lose a bunker somewhere (can't tell where) - and I've gone after the masses of Creeper to the right, but still lose a bunker (can't tell where) at about the 19 minute mark.

Help?