Custom Map #122: Cubic 3

Started by AutoPost, August 30, 2011, 03:01:02 AM

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AutoPost

This topic is for discussion of map #122: Cubic 3


Author: J

Desc:
And again a new Cubic mission. This time with more fields, drones and enemy dig sites.

cclloyd9785

Nice tricks.  The trick to the dig sites is just one cell of anti creeper, which Im guessing is what the ore is for :P

alanrc

Bottom Left squares did not break?  I cleared the map but could not finish?

Kithros

Quote from: alanrc on September 01, 2011, 11:40:05 PM
Bottom Left squares did not break?  I cleared the map but could not finish?

If you nullify the middle gateway before it digs up all the entombed creeper then you can't reasonably win.

J

You could easily open the lower-left chamber, the m-rift is safe, but you should watch out for the dig packets trying to open the middle chamber.

TonyP2000

This was an awesome map. Probably one of of my favorites. Keep up the good work J!  ;D

Cool traps, and no slog parts, it was challenging but fun.
Vote Tony!

mpete

you know,you can deactivate m-rifts.
but fun map.
sorry for any misspellings.
signed,mpete

Katra

Finally finished this. Blasting all the creeper out of the center square after the dig packets let it loose takes a while. And managing dig packets takes some careful work with shields and anti creeper.
Power. Power! I must have more POWER!