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CW2E bug

Started by J, August 24, 2011, 01:21:49 PM

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J

When you set the map height to 22, remove all blocks in row 1-23, put some creeper in the map and hit auto advance, the creeper also moves in row 23.

In this pic I put some creeper on the right side of the wall and reversed gravity a bit later.

Fisherck

This is something different than what you think. If you remove all terrain in the editor, then shrink the size, and place creeper, it will fall through. I believe I posted about this a long while back. :P
My CW2 Maps
My CW1 Maps
Quote from: Sqaz on August 28, 2011, 02:49:35 PM
The comments are here to comment, dare to use them.

thepenguin

right, WAD, virgil doesen't remove the lower rows from the flow algorithims
We have become the creeper...