Custom Map #10231: 113-No Boobs. By: Rennervate

Started by AutoPost, September 01, 2022, 09:12:53 AM

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This topic is for discussion of map #10231: 113-No Boobs


Author: Rennervate
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AstraNine

Excellent, really enjoyed that map. One of your easiest maps IMO but still fun.

Loren Pechtel

You trade boobs for a bug?!

And why are the anti-air things under the pyramids invisible?  I thought I finished but it wouldn't finish, I figured out where they were by where I couldn't fly.

oldnewby

Quote from: AstraNine on September 02, 2022, 08:19:57 AM
Excellent, really enjoyed that map. One of your easiest maps IMO but still fun.

Map #10231 by Rennervate...   Easy????    An interesting challenge... with lots of neat features... amazing... 
But, for people like me - who had a rough start, fraught with overwhelming creeper and spore attacks, and way tooooo many restarts... Here Is An Early Game Spoiler Alert:-
Spoiler
Start the green syphon.
Then all the collectors, syphons.
The Forge.
Two cannons to protect 2 nullifiers.
Tap the cannon's "V" keys only long enough to keep the cannons alive.
(Insufficient energy production to let cannons fire at will.)
Use the 2 PZs to nullify the nearest emitters.
(A mortar makes it easier to protect the nullifier.)
Build 1 &/or 2 reactor(s) at all times.
(If the cannons, mortars aren't starving for ammunition... use the energy to build more reactors.) 
[close]

If you really need starting help.
Spoiler
A collector on a PZ picks up the nearby units saving the energy and time needed to fight my way out to collect them.
Watch out - the northern emitter will stop the Totem energy supply...
(A sprayer saves a lot of "V" key micromanagement needed to protect the Totem energy supply.)

And the - now - obvious solution to massive early game spore attacks.
Hot bunk 2/3 beams on the 2 PZs during initial, then, massive spore attacks.
(I could never generate enough energy to keep 6/8/10/+ beams charged...)

Needed the Terp to attack the North emitter, etc.
Energizing Totem(s) also activates a Shield and massive AC generation...
Recommend clicking the "Enable AC Collection Field" to fully charge the sprayers... 
[close]

And Last - For old geezers like me... who can't handle - "EVERYTHING EVERYWHERE ALL AT ONCE":-
Spoiler
The "P" and "N" keys are your friend.
[close]


wolfgoesmoo

If you're having a LOT of trouble early you're probably trying to build a forge or connecting to the initial pyramid too soon. You have a surprising amount of time before you're actually under threat due to the walls.

teknotiss

Quote from: wolfgoesmoo on September 08, 2022, 09:52:30 PM
If you're having a LOT of trouble early you're probably trying to build a forge or connecting to the initial pyramid too soon. You have a surprising amount of time before you're actually under threat due to the walls.

agreed, still to finish this one but getting started was a case of "REACTORS!!!!!aahahahahahahahahhahahahaharrrghhhh!"

then hook up to the pyramid!
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Martin Gronsdal

I liked the German slang word "boobs" here ;)

It's easy to understand how you came to use that descriptive term!

BilboGCL

German slang word? I beg to differ, it's just an anglicism.

Greetings from The Shire!
Hey, come to the dark side Discord, we have cookies!

toolforger

Start was somewhat interesting, but yeah reactors did it.
That large area was essentially always the same, creeper levels increased a bit but it didn't change a lot, so it was just a slog.