Custom Map #8054: 2020 NewYear FEST 01. By: yum234

Started by AutoPost, December 29, 2019, 01:50:07 PM

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AutoPost

This topic is for discussion of map #8054: 2020 NewYear FEST 01


Author: yum234
Size: 144x144

Desc:
Will coming New 2020 Year. Good mood and Good lu! :)

yum-forum

WOW! Number one by time score st00pid_n00b!
Very glad to see author of CW3 TETRIS (map 4613).  :D

1560 maps in CW2, CW3 and PFE till now
last

Schizo


yum-forum

Quote from: Schizo on December 29, 2019, 09:54:51 PM
Had a lot of fun with that one.  Thank you Yum!

Thanks!
Working on next map. Hope will be this year.  :D
1560 maps in CW2, CW3 and PFE till now
last

Schizo

Quote from: yum-forum on December 29, 2019, 10:50:08 PM
Quote from: Schizo on December 29, 2019, 09:54:51 PM
Had a lot of fun with that one.  Thank you Yum!

Thanks!
Working on next map. Hope will be this year.  :D

That's great!  I look forward to it! :)

yum-forum

Quote from: Schizo on December 29, 2019, 11:57:24 PM
Quote from: yum-forum on December 29, 2019, 10:50:08 PM
Quote from: Schizo on December 29, 2019, 09:54:51 PM
Had a lot of fun with that one.  Thank you Yum!

Thanks!
Working on next map. Hope will be this year.  :D

That's great!  I look forward to it! :)

What is better - a regular CSM map or I can hooligan and fool around a little when creating CSM game?  :-\
1560 maps in CW2, CW3 and PFE till now
last

Twi

Quote from: yum-forum on December 30, 2019, 12:48:23 AM

What is better - a regular CSM map or I can hooligan and fool around a little when creating CSM game?  :-\
I'm fine with either myself, though I prefer the normal CSM layout with bridges and partitions to more conventional, open terrain, if that makes sense.
Currently watching: ARIA, Dog Days, and other unlikely things.
And some likely things, too!

st00pid_n00b

#7
Quote from: yum-forum on December 29, 2019, 09:27:12 PM
WOW! Number one by time score st00pid_n00b!
Very glad to see author of CW3 TETRIS (map 4613).  :D

Thanks Yum! I don't comment much on the forums but your maps are awesome, especially the CSM ones! You make me keep coming back to that game.

I was surprised to get top score on my first try, I usually need to play the maps several times to be in the top 10.
Then of course dkwkrp beat me... so I played it again and went back to the top with the exact same score as him ha ha!  ;D

This map is interesting because you can neutralize some threats by moving fast, but if you don't there are other ways to solve it - it just takes longer. So it's both challenging (if you want to get a good score) and not frustrating, that's great!

Spoiler

I took yellow and captured the slumbering 1000 emitter before it woke up. I also secured the three +2 power towers at the top as soon as the big absorbers overflew with creeper (top of the "tree" and above the right armoured emitter), which were useful to then take down the armoured emitters.
The #2 stargate network and the stagate joiners didn't seem useful though. Also, there are many useless movable towers but I understand those are for decoration of the "tree"  :)
[close]

And yes, I saw that you made maps based on my tetris map, that's cool!

yum-forum

#8
Fresh video from PRG:  :D



and with speed 2X:

1560 maps in CW2, CW3 and PFE till now
last

yum-forum

1560 maps in CW2, CW3 and PFE till now
last

yum-forum

1560 maps in CW2, CW3 and PFE till now
last

yum-forum

1560 maps in CW2, CW3 and PFE till now
last