Custom Map #10604: 151-Hochwasser. By: Rennervate / AlexX

Started by AutoPost, April 03, 2023, 11:19:18 AM

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This topic is for discussion of map #10604: 151-Hochwasser


Author: Rennervate / AlexX
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D0m0nik

Very, very, slowly making my way through this, should be done in the next day or so!

rennervate

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aka: AlexX

bhutonk

spliting aether, destroy some of spores clusters will flooding your terrain. time limit to destroy many 15 spores or you will dire. some combination of bugs and creeper generator. after several times, no need to play. thanks.

slow maps? slow and the 15 spores times by n will come

Johnny Haywire

The big spores don't come until nearly 2 hours in. I think around 1:45 or so. By then, you can have lots of PZ's and tank them pretty easily. Even without PZ's, you only need about 50-70 beams with a maxed forge to tank any amount of spores in virtually any map.

This was very long. Most of the game was a good battle though, so the length didn't bother me much.

Easy enough to take the upper-left corner, which is pretty essential. The upper-right was pretty easy too. From there, it's mostly lots of AC and blasters set to digi.

Are there any AC runners in this? I sorta looked but not much. In any case, everything is easy enough to kill. Just don't be in a rush but don't sit back and do nothing either.

Thanks for the map! =)
You disagree with this sentence, don't you?