Custom Map #10972: 703-PAC nr. 3. By: Rennervate / AlexX

Started by AutoPost, December 02, 2023, 11:45:24 AM

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This topic is for discussion of map #10972: 703-PAC nr. 3


Author: Rennervate / AlexX
Size: 126x255

Desc:
a little harder

Martin Gronsdal


goodyosef

Quote from: Martin Gronsdal on December 02, 2023, 03:23:43 PMI beat this without using spores.


Same. Straight shot up the right side, ignored everything on the left and in the middle including the forge. Took me maybe 35-40 minutes, mostly with me letting the game autorun, to clear my way up and eliminate the three command centers with brute force tactics, and then another 15 minutes of letting some spore towers I made at the end autofire while I puttered around on other screens to clear the now-powerless remaining units off the map.

 Normally I spend hours cursing the fates as I battle my way through Alex's backbreaking shenanigans, this one was much simpler than I'm used to. I kept wondering when the other shoe was coming down, you know?

rennervate

Quote from: goodyosef on December 10, 2023, 12:22:10 AM
Quote from: Martin Gronsdal on December 02, 2023, 03:23:43 PMI beat this without using spores.


Same. Straight shot up the right side, ignored everything on the left and in the middle including the forge. Took me maybe 35-40 minutes, mostly with me letting the game autorun, to clear my way up and eliminate the three command centers with brute force tactics, and then another 15 minutes of letting some spore towers I made at the end autofire while I puttered around on other screens to clear the now-powerless remaining units off the map.

 Normally I spend hours cursing the fates as I battle my way through Alex's backbreaking shenanigans, this one was much simpler than I'm used to. I kept wondering when the other shoe was coming down, you know?


thanks for playing and commenting. The reason my Pac Maps are so simple is because I'm an incredibly bad Pac player myself.
-------------------------------------------------------
aka: AlexX

goodyosef

Quote from: rennervate on December 10, 2023, 02:33:58 AM
Quote from: goodyosef on December 10, 2023, 12:22:10 AM
Quote from: Martin Gronsdal on December 02, 2023, 03:23:43 PMI beat this without using spores.


Same. Straight shot up the right side, ignored everything on the left and in the middle including the forge. Took me maybe 35-40 minutes, mostly with me letting the game autorun, to clear my way up and eliminate the three command centers with brute force tactics, and then another 15 minutes of letting some spore towers I made at the end autofire while I puttered around on other screens to clear the now-powerless remaining units off the map.

 Normally I spend hours cursing the fates as I battle my way through Alex's backbreaking shenanigans, this one was much simpler than I'm used to. I kept wondering when the other shoe was coming down, you know?


thanks for playing and commenting. The reason my Pac Maps are so simple is because I'm an incredibly bad Pac player myself.

I thought your #5 map was brilliant, if that's any help! Absolutely loved every minute of it.

EddieMemphis

I can't get started. Goodyosef says go up the left side but I am making zero progress.

I am horrible at this game but can't stop playing. I really like the PAC maps but can't figure this one out.

Any help would be greatly appreciated.

oldnewby

Quote from: EddieMemphis on December 18, 2023, 06:26:17 PMI can't get started. Goodyosef says go up the left side but I am making zero progress.

I am horrible at this game but can't stop playing. I really like the PAC maps but can't figure this one out.

Any help would be greatly appreciated.
Hi EddieMemphis
How to play PAC maps?  See ... https://steamcommunity.com/sharedfiles/filedetails/?id=466266597
Beginner maps are listed on this CW3 post... https://knucklecracker.com/forums/index.php?topic=17788.0
Have Fun!!!

PS:-  PAC map stratagems???...
-Look for places you can destroy relays or collectors to starve problem areas/units...
-Max the Digitalis wand by tapping the E key ... E = enlarge & R = reduces it...
-Press the #1 Digitalis key and then press the P key while waving the digitalis wand over any spreading creeper to lay down digitalis... Why??? - because creeper flows/spreads much faster over digitalis... Then quickly press P again to stop the action... so you have time to plan your next move...
-Use spores to cross vacuum... Again... When the Spore(s) hit... tap P and wave the magic digitalis wand to lay down your digitalis bridge... Using the "#4" key force arrow helps push more creeper so it is deep enough to form the digitalis bridge...
-Tough vacuum crossings??? Use the Shift X keys to destroy a bunch of emitters... that are all the same distance from the attack point... Then replace them with spore towers.... The idea is to have them all fire and land at the same time so even a Power Zone (PZ) beam will run out of energy before destroying all of your spores... Enough spores can dump enough creeper to build the digitalis bridge AND even splash up onto the land and destroy that pesky beam... 
-NOTE sometimes a small digitalis wand is better for making the narrow digitalis bridge you need... Sadly... spores that land on land or digitalis seldom reach the 500 depth needed to spread into vacuum... so target vacuum - not digitalis or land...
Clicking on any spore tower then tapping the "T" key or sometimes even Double clicking on any spore tower links all of them together... then clicking on the "x" target allows you to move it and click the x target icon down at a new collective target point... This DOUBLE CLICK IDEA does not work on emitters... ???????? But the "T" key does work...

However... WHAT ABOUT THIS MAP????
Once you break out of the vacuum starting position with #3 spore towers... Place #2 key emitters on every PZ... This adds more and more creeper output to whichever emitter you designate as the combined emitter... Me? I either click on the emitter I want to attack with then tap the "T" key... or Sweep the curser around the old tough one and then click on the new one so all those lines now attach to the new emitter... sometimes I try to click on a new one then click on the master emitter to make the link.... sometimes it works and sometimes not... ?????????? 
It seems that the map only allows moves when the game is NOT PAUSED -  BUT you can install emitters and spore towers while paused...