Custom Map #2570: [PAC] Hol'd Up 1.1. By: numberguy

Started by AutoPost, November 15, 2021, 09:33:30 AM

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AutoPost

This topic is for discussion of map #2570: [PAC] Hol'd Up 1.1


Author: numberguy
Size: 202x324

numberguy

I feel better about this one, it might be a little long depending on how you push BUT, they do not go into negative energy.
- The no mortar smacking the creep block helps a bit \ I still don't need to poke the Rifts with launchers
- REPLACED like 90% or more of the Solar Panels considering how useless they were
- Lag is still a thing, but not as harsh, probably. / Lag is also from map size, probably.

== Strategy to win VS Spam to win!  which shall you choose? ==

Aside from me fiddling around different areas of the map at once to beat it I can say I like this one over my ... I can barely consider the v1.0 any rating, but v1.1 is definitely in there somewhere..

I'll be snooping the comments every so fair bit.
Eventually I might edit the Forge code a bit more, might be interesting to have to "feed the forge" for power, and when it gives you power it'll demolish its self, that way the humans can still have ERN while PAC has Power.  Debatable.

ButterySkank

Love the updated version of this map, have way more options for winning vs. the other one, thanks for the fixes!!!

Hope to see more PAC maps from you in future.

MadVandal

Started this and it's looking better so far. Can't just sit back and watch anymore as it's putting up a fight without the power shortage.