Custom Map #1219: d day. By: lunaflower99

Started by AutoPost, April 01, 2021, 01:58:51 PM

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AutoPost

This topic is for discussion of map #1219: d day


Author: lunaflower99
Size: 512x128

Player 1

Good start, with some nice design features! Some suggestions, for future maps:

1. It's nice to have room to build, but the large size made it very laggy, which made it tough to play. I have a decent computer, and I think the 20 minute hold timer took 35 or 40 minutes to finish, in real time. Once there are a bunch of units, and creeper/AC, on a map, it takes up a lot of computing power. Medium sized maps perform a lot better, and still leave plenty of room to start a base.

2. It's important to put in enough threats, and a shorter hold base time, when you give basically infinite resources. Or give fewer resources, if you prefer to go that route. It was pretty easy to cover the entire map in a thick layer of AC, with all enemies nullified, by the 10min mark. Try testing your maps out a couple times, before you finalize them. I know it sounds boring, but it's actually kinda fun to see how your designs play out, and you end up spotting more issues.

CyberDyneSystems