Custom Map: SPIFFENs Circels

Started by AutoPost, June 10, 2010, 07:26:24 AM

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AutoPost

This topic is for discussion of map: SPIFFENs Circels


Author: SPIFFEN

Desc:
After some trys you should find an nice way to start this map .
And make sure you have some safe room to build up in .

km

Enjoyed this map a lot. Not 'trivial', but then all of yours seem to be!

SPIFFEN

#2
Nice that you liked the map =)
But all ( almost ) my maps are set as trivial ,
because i think its up to each player to find out how hard the map is for them self .

When new players think its impossibel , they might think its very easy when they get better at the game .
I've sayd this in this thread in the forum for my maps :
http://knucklecracker.com/forums/index.php?topic=1072.0

Noticed the overlap effect of the circels ?
PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
My maps : http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN
How to make links

Toaster

Nice Straightforward map.
I liked it!
Looks more difficult that is really is.

J

Quote from: SPIFFEN on June 10, 2010, 08:12:05 AM
Noticed the overlap effect of the circels ?
Yes, same as my map Thor.
And even nice circles.

Blaze

You finally found something that works for you then?

Thats good.

SPIFFEN

#6
He he actally not found something thats works fast fore me ,
i still use much time on those circels  :-\
PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
My maps : http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN
How to make links

NNR_Alex

Quote from: SPIFFEN on June 10, 2010, 08:12:05 AM
Nice that you liked the map =)
But all ( almost ) my maps are set as trivial ,
because i think its up to each player to find out how hard the map is for them self .

When new players think its impossibel , they might think its very easy when they get better at the game .
I've sayd this in this thread in the forum for my maps :
http://knucklecracker.com/forums/index.php?topic=1072.0

Noticed the overlap effect of the circels ?

Hmm, don't you think rating the games medium would make more sense if you think of your maps like that? this shouldn't take people out of their comfort zone if they see a harder difficulty, and experianced players don't think it's too low to be worth their time (although honestly good map design should be what sells the game, not just level difficulty)  Although this also might not make much sense by now, given you've already rated them all trivial, it'd be confusing to change the rating system now.

SPIFFEN

I think best time and avg. time should be enought to give an hint about the difficulty of an map .

If the times are close , the map is easy .
And if the time difference are large , the map is harder .
But it depends on who played the map and so on ,
so i dont change the difficulty even when i think it should be .
PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
My maps : http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN
How to make links

J

The map is just easy because you only have to build some mortars, collectors and reactors. Build everything in the start and wait until the Creeper is gone.