Custom Map #6608: Yum Corn 12. By: Iron John Logan

Started by AutoPost, October 03, 2018, 11:48:24 PM

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AutoPost

This topic is for discussion of map #6608: Yum Corn 12


Author: Iron John Logan
Size: 180x100

Desc:
CSM Style map

hbarudi

How do you progress in this map, the anticreeper doesn't come enough to take anything aside from 2 additional emitters at the start, any help would be appreciated.

Riskbreaker

#2
finally got my password back ahahaha

ok, i'll play this one again and see whats what...but i dont remember having trouble at the start...i think i played with the terps for stacking up pressure

edit. not the most efficient way, but i did this:

1st
Spoiler
ok, i started with the emiter right below the blue one, used terps to block the south path and get the left emoter. then i blocked both holes near this left emiter and focused on going south
[close]

then
Spoiler
while i waited for AC to push down, i terped that leftmost wall that crosses void to 1. This made a little pincer formation to capture the emiter right under the 250 energy pack
[close]

after that,
Spoiler
i got the power tower and went after emiters that were far from warpgates
[close]

Fireswamp

Quote from: hbarudi on June 23, 2020, 02:59:16 PM
How do you progress in this map, the anticreeper doesn't come enough to take anything aside from 2 additional emitters at the start, any help would be appreciated.

Here is a video of my playthrough:

I'm pretty sure you could complete the map without using the singularity cannon, but the map is significantly harder without it.

yum-forum

I am happy that our friendly KC Community can help so fast!  :D
1560 maps in CW2, CW3 and PFE till now
last

marvinitfox

Without singularity, it is really hard.
With.. not so much.