Custom Map #2342: Creeper's Revenge (Pt 2). By: Sorrontis

Started by AutoPost, July 24, 2015, 03:03:30 PM

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AutoPost

This topic is for discussion of map #2342: Creeper's Revenge (Pt 2)


Author: Sorrontis
Size: 64x128

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Who are these people that we're following. What are they doing? Why are the creepers angry? These questions are not answered. But why?

Vanguard

Too stupid for this map. :-[

Full energy defense manages to have enough energy but the restocking of the Air defense jsut isn´t fast enough. Not enough time to neutralize an emitter in front, because of all the craters and prohibitive building costs of the terps. I need a spoiler for this one.  ???

mzimmer74

Haven't played the whole level yet but thought I'd try an experiment to start it out.  Here's a way to avoid your problem:
Spoiler

You can rush the spore tower.  Drop your CN right to the south of the energy deposit.  Immediately build a siphon on the energy deposit and disarm your blasters and move the forward two back behind the wall.  As soon as you've built the siphon immediately start building a guppy below your CN.  Then send it to the north part of the map and build a nullifier to the left of the spore tower.  It'll get one wave off that can be taken out by your air defense and shouldn't get a second one off before it is nullified.  Then it's just a matter of surviving to destroy the emitters.
[close]

Hope that helps.
Omnipotence doesn't mean the ability to do what is logically impossible. It's possible, therefore, for God to create beings with the kind of free will that can choose between good and evil, but he can't also force those creatures to choose good. If he forced their choice, it wouldn't be free.

Sorrontis

Quote from: mzimmer74 on July 24, 2015, 05:50:41 PM
Haven't played the whole level yet but thought I'd try an experiment to start it out.  Here's a way to avoid your problem:
Spoiler

You can rush the spore tower.  Drop your CN right to the south of the energy deposit.  Immediately build a siphon on the energy deposit and disarm your blasters and move the forward two back behind the wall.  As soon as you've built the siphon immediately start building a guppy below your CN.  Then send it to the north part of the map and build a nullifier to the left of the spore tower.  It'll get one wave off that can be taken out by your air defense and shouldn't get a second one off before it is nullified.  Then it's just a matter of surviving to destroy the emitters.
[close]

Hope that helps.

:-X
"If you want others to be happy, practice compassion. If you want to be happy, practice compassion."

mzimmer74

Don't worry Sorrontis...I played the whole map through and enjoyed it. :)
Omnipotence doesn't mean the ability to do what is logically impossible. It's possible, therefore, for God to create beings with the kind of free will that can choose between good and evil, but he can't also force those creatures to choose good. If he forced their choice, it wouldn't be free.

Sorrontis

Thanks! I'm learning some RPL for some of the later maps.
"If you want others to be happy, practice compassion. If you want to be happy, practice compassion."

Sorrontis

Creeper's Revenge Pt 3 will be up and working very soon. There's a bit of CRPL that is not working like I would want, so I have to tweak it. Give me til thursday-ish. It's going to be tough!
"If you want others to be happy, practice compassion. If you want to be happy, practice compassion."

Vanguard

Quote from: mzimmer74 on July 24, 2015, 05:50:41 PM
Haven't played the whole level yet but thought I'd try an experiment to start it out.  Here's a way to avoid your problem:
Spoiler

You can rush the spore tower.  Drop your CN right to the south of the energy deposit.  Immediately build a siphon on the energy deposit and disarm your blasters and move the forward two back behind the wall.  As soon as you've built the siphon immediately start building a guppy below your CN.  Then send it to the north part of the map and build a nullifier to the left of the spore tower.  It'll get one wave off that can be taken out by your air defense and shouldn't get a second one off before it is nullified.  Then it's just a matter of surviving to destroy the emitters.
[close]

Hope that helps.

Did. Thank. Was really not having a clue how to do this. Dunno why. Feel stupid now, but at least it´s done. :&

PMouser

ty for the help, i could not do it without the spoiler too,too hard to leave the spore tower in, it is imposible i think if tower is left in. ty again
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

Johnny Haywire

This is another map that Sorrontis made before he turned to the Dark Side; before the days of the Himpire. Once Sorrontis became *Him* (Him-who-probably-should-not-be-named), the maps got ugly. This isn't ugly.

You can actually land a guppy and take out the tower before it gets a shot off. Just be fast. Once you do that, there's no more threat.

Thanks for the not-so-evil map, Sorrontis!
You disagree with this sentence, don't you?

Sorrontis

Back in the old days, yes. I was still innocent and loving. :D
"If you want others to be happy, practice compassion. If you want to be happy, practice compassion."

Johnny Haywire

I know there is still good in you! The Emperor hasn't driven it from you fully!
You disagree with this sentence, don't you?