Custom Map #7911: Map#1. By: youtube fan

Started by AutoPost, November 26, 2019, 08:06:03 PM

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This topic is for discussion of map #7911: Map#1


Author: youtube fan
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Loren Pechtel

I don't see how to do this one.  I get to the chokepoint before the 500 point emitters and I see nothing I can do to progress.  Bertha fire can keep the creep level way down but it can't stop the digitalis.  With no forge I don't have the range to be able to hit the area with more than a couple of units and those emitters pulse faster than the build time of a nullifier.

marvinitfox

#2
Quote from: Loren Pechtel on November 27, 2019, 11:16:52 AM
I don't see how to do this one.
I'm pretty sure you HAVE to retain at least one of the AC sources from the start.
Building your nullifier in an AC pool should prevent the enemy from flooding it immediately, thus also impeding digi regrowth just enough for a sustained barrage to kill the creep.
Kill the first emitter, and the whole map is solved, of course.

(but no, I haven't done so myself... sigh. restart yet again)

chwooly

I kept both ac sources, and killed the right most emitter first then the left 1, I only restarted 1 time because you do need to be a little bit quick at the beginning.

Cheers
I am free, no matter what rules surround me. If I find them tolerable, I tolerate them; if I find them too obnoxious, I break them. I am free because I know that I alone am morally responsible for everything I do."
― Robert A. Heinlein