Custom Map #7158: CFW #1 - Orbital Factory. By: TAiiNE

Started by AutoPost, March 05, 2019, 04:34:47 PM

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This topic is for discussion of map #7158: CFW #1 - Orbital Factory


Author: TAiiNE
Size: 220x220

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V2. After picking up a distress signal from an asteroid, you are tasked to clean up the mess of some foolish researchers. First Map, feedback welcome! Challenging map with no terp! Can you beat back the flow of ever increasing emitters before you’re overrun?

TAiiNE

If anyone can tell me how one makes those walls that fully block creep from ever going over them I'd love to know for my next map!

cornucanis

Quote from: TAiiNE on March 05, 2019, 04:37:10 PM
If anyone can tell me how one makes those walls that fully block creep from ever going over them I'd love to know for my next map!

Under the terrain tab, you can select the "+wall" option to paint those walls with the terrain brush  ;D

TAiiNE

Quote from: cornucanis on March 05, 2019, 05:59:50 PM
Quote from: TAiiNE on March 05, 2019, 04:37:10 PM
If anyone can tell me how one makes those walls that fully block creep from ever going over them I'd love to know for my next map!

Under the terrain tab, you can select the "+wall" option to paint those walls with the terrain brush  ;D
I don't mean the ones that dissolve over time as creep hits them. I've played a few maps where the terrain is set really high and creep never spills over no matter how deep it gets.

cornucanis

Quote from: TAiiNE on March 05, 2019, 07:33:48 PM
I don't mean the ones that dissolve over time as creep hits them. I've played a few maps where the terrain is set really high and creep never spills over no matter how deep it gets.

You'll need to use terrain overrides set to height 2000 to achieve that effect, which requires a bit of CRPL knowledge. If you're interested in going that route we can discuss a few different approaches you can use to get there. Are you in the discord? That would be the most convenient place to discuss such things, you can join from the link here https://knucklecracker.com/forums/index.php?topic=26641.0

Helper