Custom Map #7321: Resist. By: Qople

Started by AutoPost, April 21, 2019, 05:08:54 PM

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AutoPost

This topic is for discussion of map #7321: Resist


Author: Qople
Size: 256x128

Desc:
A hybrid level, with both emitters and an enemy breeder effect. This level also has hardened units and customizable difficulty. For an in-depth description of what the difficulty numbers do, see the forum.

Qople

Difficulty in this map contains two parts: The strength of the enemy breeder, and the level to which you have hardened enemy units. In the difficulty level, I made them one number by making the integer portion the amount you have hardened the enemy, and the decimal the strength of the breeder. This means that 0.1 is not the same as 0.10.

Each level of hardening gives every enemy unit one extra life, allowing them to withstand one extra nullifier before dying. They will produce a burst of creeper that scales each time they are damaged. By default, emitters have one life, runner nests and AE towers have two, spore towers have three, and inhibitors have five.

The breeder on this map increases the depth of all cells on the map with creeper on them over time, scaling with your breeder strength level. Each level of breeder strength increases the rate by one depth every two minutes (e.g. a breeder strength of 5 is 5 depth every 2 minutes, or 2.5 depth every minute).

The extra score multiplier you get from your difficulty is simply the two difficulty levels you have added together and divided by 10. A difficulty of 10.0 gives the same multiplier as 5.5 or 0.10.