Custom Map #5482: NESTE PAC PUZZLE. By: yum234

Started by AutoPost, February 14, 2018, 03:37:40 PM

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AutoPost

This topic is for discussion of map #5482: NESTE PAC PUZZLE


Author: yum234
Size: 190x140

Desc:
Hard game and tricky! Enjoy, please! :) #GoodLuck

yum-forum

#1
In NESTE PAC games I like how beautiful to be powerful to collect and send creeper waves in properly destinations...
This map something like LABYRINTH game and You can find right way to win!  ;)
Please, enjoy it!  :)

Best regards,
yum234
1560 maps in CW2, CW3 and PFE till now
last

D0m0nik

Looks amazing Yum, can't wait to play it, thank you for the new PAC maps. I still enjoy PACs more than anything and it is a rare treat when you or Builder make one.

Portelly

+1

Quote from: D0m0nik on February 14, 2018, 03:53:52 PM
Looks amazing Yum, can't wait to play it, thank you for the new PAC maps. I still enjoy PACs more than anything and it is a rare treat when you or Builder make one.

Loren Pechtel

Did I beat this the right way?!?!

Those anti-creeper runners were a problem, I disconnected all the evil nests.  However, the mortars were able to cut my digitalis at a few key junctions--I was stuck.

Then I noticed that so much creep had built up in some of my back areas that it was overflowing when runners died.  A bit of watching and I was able to connect to one of the PZs that were supposed to be protected by the void.  Spore tower, target a few of those pesky mortars and his defense collapsed.

chwooly

Great Map, Thanks for this one. Keep them coming please.
.
I am free, no matter what rules surround me. If I find them tolerable, I tolerate them; if I find them too obnoxious, I break them. I am free because I know that I alone am morally responsible for everything I do."
― Robert A. Heinlein

yum-forum

Quote from: Loren Pechtel on February 14, 2018, 08:14:18 PM
Did I beat this the right way?!?!

Those anti-creeper runners were a problem, I disconnected all the evil nests.  However, the mortars were able to cut my digitalis at a few key junctions--I was stuck.

Then I noticed that so much creep had built up in some of my back areas that it was overflowing when runners died.  A bit of watching and I was able to connect to one of the PZs that were supposed to be protected by the void.  Spore tower, target a few of those pesky mortars and his defense collapsed.

It was lucky chance for You!  :)

I played straight at the right bottom side...
1560 maps in CW2, CW3 and PFE till now
last

RrR

Once you
Spoiler
control most of the totems the field is strong enough to push creeper into the void in some places
[close]
- game over a couple of minutes later

Loren Pechtel

Quote from: RrR on February 18, 2018, 06:08:19 PM
Once you
Spoiler
control most of the totems the field is strong enough to push creeper into the void in some places
[close]
- game over a couple of minutes later

Basically a variation on how I did it.

yum-forum

Quote from: RrR on February 18, 2018, 06:08:19 PM
Once you
Spoiler
control most of the totems the field is strong enough to push creeper into the void in some places
[close]
- game over a couple of minutes later

Thank You for nice hint! My time score now became 65 position better!  ;D
1560 maps in CW2, CW3 and PFE till now
last