Custom Map #5119: Missile. By: planetfall

Started by AutoPost, December 09, 2017, 11:16:42 PM

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This topic is for discussion of map #5119: Missile


Author: planetfall
Size: 64x32

Desc:
Made using willbir's image-to-map tool. #NoCRPL

BilboGCL

Then you think you just play this tiny map for fun, it's so cute, what could go wrong... Hell, this missile is hot... After I figured out how to start
Spoiler
(and that it is possible to wait several times on a CN to relaunch without going absolutely to hell once you have a beam and a cannon...) you think "Oh, only the front is left, kindergarten" and then you try tot clean it... Phew, it took me four normal and one PZ Strafer, two guppies and I don't know how any suicide cannons and mortars to take out the warhead...
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Greetings from The Shire!
Hey, come to the dark side Discord, we have cookies!

apocalipsus

#2
Help....
Mr. Bilbo can you give some more tips, I'm still stuck at this level :P

Edit: Yes!! I finally did it. Damm this was a strange/tough level. HereĀ“s my tactic:

Spoiler

First I drop the CN (Command Node) on the only available spot, and build a nullifier to destroy the top emiter.
Just as the nullifier destroys the emiter the CN "dies" and returns to orbit, now I just need to wait.

Next when the CN is available, I redrop it and build a cannon near the CN. When the cannon is built I let it attack the creeper nearby, and after a few seconds, move it to the Power Zone (PZ) on the top of the map, so it can clean the creeper there. Since the canon is outside the range of the CN, I use this time to build a beam.

If everything works well (there may be some cannon moving in the mean time, so it doens't die), when the beam is built and "fueled" there should still be some life left on the CN. I move the canon back near the CN so it can get some ammo. By this time the cannon is topped in ammo, and the CN leaves back to orbit.
The cannon can clean a bit of the creeper and the beam will kill any spore.

Now my next step was to build a reactor on the PZ, between cuting the beam supply and the canon, I managed to get a reactor on the PZ up. Now theres enough energy to maintain everything working.
On this point I need to make sure the creeper doesnt kill my reactor, so I move the cannon over back and forth to keep stuff safe.
CN is back on orbit by now. But everything is fueled and ready to keep the place safe.

Now when the CN lands again, I built a second canon to keep the reactor safe, and a mortar to help kill creeper.
Another reactor to make sure i don't run out of energy.

The bottom emitter was another story, since there is no place to put a nullifier with the CN on the ground.

First I built another cannon (so now i have 3 cannons, one guarding the top PZ reactor and two near the CN) and I built a guppy.
When everything is full of ammo, I returned the CN to orbit, built a nullifier as far as possible from the bottom emiter, landed the guppy near it and stoped resuplying everything else (otherwise the guppy would run out of ammo for the nullifier). Since the canons and the mortar were full on ammo they still shoot the creep long enough for the nullifier to be built and destroy the emiter.
Once everything on the left side is "dead". The CN can stay on land safely (the mortar is atacking the "bridges" so it should be safe)

A bertha on the bottom PZ, a few more reactors to maintain enough energy and use the bertha to atack the right side.

Now build a nullfier on the right side, on the higher land (should be the white square), and move the guppy near to fuel it.
The only spot to land the guppy is on the lower section, and most likely it will die from the creeper (my guppy died some times before it managed to complete the nullifier). The nullifier should be safe since the PZ bertha can kill the creep faster than it could reach my nullifier and everything worked fine. 

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Hope this helps

BilboGCL

Where exactly are you stuck - first part (take out the first emitters and installing a base) or second (killing the warhead)?

Hey, come to the dark side Discord, we have cookies!

apocalipsus

Oh. Mr Bilbo thanks for the reply.
I was writing my solution at the same time you wrote your message. I've managed to complete the map now :D

Thanks

BilboGCL

Funny, and great that you described your strategy!
So you used a pretty different approach to this map - here are two screenshots from me, you see the differences, I guess ;)

Hey, come to the dark side Discord, we have cookies!

apocalipsus

I do. Thanks for the initial tip anyway bilbo (the canon and beam start