Custom Map #4674: big and boring. By: rb

Started by AutoPost, August 11, 2017, 01:02:50 AM

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AutoPost

This topic is for discussion of map #4674: big and boring


Author: rb
Size: 256x256

Desc:
not sur if anyone will like this one it is as big as it can be. Not very exciting and not fast. Please play at your own risk.

GoodMorning

You provide 10000 energy and 2000 Aether, place clear space near the Inhibitor, and say "not fast"?

My method:
Spoiler
Land top and bottom. Should have landed bottom, 1/3 and 2/3 the way up, but anyway...
Grab energy.
Spam three columns or so of Reactors down the left, and install Relays to connect the other CNs as fast as possible (for closer packet distribution points). Also start the Forge as fast as possible. Get a half dozen each (ten would have worked better) of Mortars, Shields and PCs. Also start on 20-30ish Guppies at the top (closer). Add a few Berthas near the bottom, to keep the Forge company and make the Inhibitor puddle shallower.
As soon as the assault force is finished, fly it over. The Shields will take long enough that the weapons will be part-charged.
Forge needs move/build speed ASAP, fire rate is also good. One range upgrade, one energy upgrade (just to make the point).
Beams because you can afford to, I can't tell if a Spore could have landed before I finished. Safe than sorry, it costs nothing because the power is so high.
Launch the Guppies to touch down just after the assault force, about the height of the top Emitter.
Bertha the Inhibitor puddle.
A few Relays to hold the right together, be careful to clear the ground under the Guppies lest they pop. If they're empty, it's possibly faster to rebuild.
Nullify the Inhibitor, and claim victory before the Digitalis withers.
[close]

Under 5min for me, speedrunners will beat that easily.
A narrative is a lightly-marked path to another reality.

arby793


Karsten75

Quote from: arby793 on August 11, 2017, 02:18:01 AM
GOOD JOB YOU GUYS ALWAYS KILL ME...

Regardless of whether the outcome is what you expect, you make consistently entertaining maps.

Karsten75

Quote from: GoodMorning on August 11, 2017, 01:33:11 AM
You provide 10000 energy and 2000 Aether, place clear space near the Inhibitor, and say "not fast"?

My method:
Spoiler
Land top and bottom. Should have landed bottom, 1/3 and 2/3 the way up, but anyway...
Grab energy.
Spam three columns or so of Reactors down the left, and install Relays to connect the other CNs as fast as possible (for closer packet distribution points). Also start the Forge as fast as possible. Get a half dozen each (ten would have worked better) of Mortars, Shields and PCs. Also start on 20-30ish Guppies at the top (closer). Add a few Berthas near the bottom, to keep the Forge company and make the Inhibitor puddle shallower.
As soon as the assault force is finished, fly it over. The Shields will take long enough that the weapons will be part-charged.
Forge needs move/build speed ASAP, fire rate is also good. One range upgrade, one energy upgrade (just to make the point).
Beams because you can afford to, I can't tell if a Spore could have landed before I finished. Safe than sorry, it costs nothing because the power is so high.
Launch the Guppies to touch down just after the assault force, about the height of the top Emitter.
Bertha the Inhibitor puddle.
A few Relays to hold the right together, be careful to clear the ground under the Guppies lest they pop. If they're empty, it's possibly faster to rebuild.
Nullify the Inhibitor, and claim victory before the Digitalis withers.
[close]

Under 5min for me, speedrunners will beat that easily.

Or:

Spoiler

Build Forge, two guppies and one Spore tower. Wait for about 700 Aether (This decision point affects your score). Fly the guppies over and use Singularity to draw creeper away from top of Forge. Build one nullifier and boost build speed by as much as you can.  For bonus entertainment, more guppies can go power all the totems.
[close]

Builder17

I am pretty sure this is good and entertaining to newer players. :)

At some point I might try this and tell my opinion about it.

stdout

I always enjoy a "rush the inhibitor" map.