Custom Map #540: map 67 DOZEN OF HUNTING DOGS. By: yum234

Started by AutoPost, January 14, 2017, 12:08:24 PM

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This topic is for discussion of map #540: map 67 DOZEN OF HUNTING DOGS


Author: yum234
Size: 448x252

Desc:
Map for testing ability of GUNDOG ships against various types of enemy ships of many designers. #GoodLuck

GoodMorning

This is really a matter of waiting. Maybe the Emergent could help somewhat, but the main game is waiting for enough allies to build to protect your lathes.

In other words, the player is essentially useless.
A narrative is a lightly-marked path to another reality.

yum-forum

1560 maps in CW2, CW3 and PFE till now
last

pasqualz

I just can't seem to gain any ground on this map. I've tried destroying the enemy ship spawn points with my HQ, but I can only destroy one before the four others produce the biggest, most aggressive fleet I've ever seen. I've tried activating as many mines as I can to gain energy and build additional ships, but all of them are powerless against the giant enemy ships. A little help would be appreciated.

GoodMorning

The short answer is to keep generating what energy you can, and try to get some Omnis onto the landmass.

Eventually, the friendly ships will build. The enemy fleet stays to the right. Once you have friendly MK7s pounding the opposition, it is a matter of attrition and support with your own guns.

I said above:

Quote from: GoodMorning on April 01, 2017, 09:54:18 PM
This is really a matter of waiting. Maybe the Emergent could help somewhat, but the main game is waiting for enough allies to build to protect your lathes.

In other words, the player is essentially useless.
A narrative is a lightly-marked path to another reality.

stdout

I find the friendlies are pretty useless for this map, actually, except perhaps to keep the enemy ships busy while you do other things. The main threat is constantly losing your HQ and being chased around the map.

This is an omni map. Start with defensive struc so the mines can collect all your pickups. Flip the north and south emitters and use emitter control to push the blue particles onto the land mass. Once you have that land mired, activate those mines on the land and build omnis down the line. Activate omni cannons and they'll start taking care of those ships while lathing the ship spawners. At this point benign emergent helps.

GoodMorning

That was my preferred strategy, but I couldn't seem to advance Omnis past the corners. Oh well, I don't play for time.
A narrative is a lightly-marked path to another reality.