Custom Map #962: one of each. By: gijs

Started by AutoPost, July 30, 2014, 11:49:16 AM

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This topic is for discussion of map #962: one of each


Author: gijs
Size: 255x255

Desc:
its beatable with only one of each weapon

stdout

Fantastic map. I nearly gave up 40 minutes in but I kept trying different angles and finally figured it out. I'm going to play again and see if I can beat my score.

Loren Pechtel

Finding the right strategy is hard here but it can be done.

I really wish things would operate without a command node in the link.

speef

I am normally annoyed by unit limits, but this was fun and a little different. Thanks!

ljw1004

Fantastic map! This is a work of art both visually and tactically.

Grimeripe

Wow!

The map was challenging without being punishing.

Perfect use of unit limits, except some units are completely useless.

Slightly slow start for me as I turtled hard but that was expected.

Had to make a few tries on different tactics before I nailed them, but did not have to restart.

Figuring out what unit to use where for what purpose at what time was fun.
Spoiler

Maximum firepower is not always the answer.
[close]

Loved it!

toolforger

Nice setup.
Nearly gave up because I saw no way to get under the aa towers, until I recalled that
Spoiler
power zones also boost nonfighting buildings
[close]
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